Champions of the Pokémon League, Part 6: Alder

…y’know, after the scale of my last project, finishing this one just doesn’t have the same inherent drama.  Then again, I’m a little scared to try for something bigger, for fear I may rope myself into reviewing every Pokémon ever and die before I finish.  Hrm.  Anyway, on with the show!
 
The Champion of the Unova region, the New York-inspired setting of Black and White, is an exuberant, light-hearted giant of a man named Alder, who is the Pokémon universe’s equivalent to Bear Grylls.  The man jumps off a cliff, for heaven’s sake, quite casually, without comment, and apparently for no other reason than that it was faster than walking.  Not content with sitting in his palace at the Pokémon League waiting for challengers, Alder prefers to spend his time exploring Unova, and claims to know “every corner” of the region; it is on just such a trip that he first meets you and Cheren, one of the two rival characters of Black and White.  Cheren is… well, I wouldn’t call him a jerk, to be fair; compared to Blue he’s an absolute saint, but he tends to look down on people who don’t take life as seriously as he does, and he’s extremely focussed on becoming a more powerful trainer, to the exclusion of all else.  Cheren’s great ambition in life is to become the Champion, and he’s not impressed when he meets the current Champion, in his words, “goofing off” at a festival outside Nimbasa City, feeling that such frivolity is beneath the dignity of this noble office.  Alder responds by questioning why Cheren wants to become Champion in the first place and what he thinks the whole point is, something Cheren doesn’t seem to have ever thought about.  Another day, after Alder watches you defeat Cheren in a battle, Cheren is disturbed and annoyed that Alder described it as “a fine battle,” assuming that Alder was pleased he had lost (because, after all, what about a battle could possibly matter besides who won and who lost?).  You later learn that Alder is interested in Cheren’s motives because he sees something of himself in Cheren; when Alder was younger, he was equally obsessed with becoming stronger, an obsession shared by his Pokémon partner.  In time, though, Alder’s Pokémon (whose species is never mentioned, though it could conceivably have been one of Unova’s three starter Pokémon) became sick and died, causing Alder’s outlook to change.  He now views strength for its own sake as transient and ultimately pointless, and focuses more on enjoying life.

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Champions of the Pokémon League, Part 5: Cynthia

Just to prove that the Pokémon League is an equal-opportunity employer, here’s the series’ only female Champion to date: Cynthia, master of the Sinnoh League.  Of all the Champions across all the different versions of the game, Cynthia is dearest to my heart, because, as of her debut in Diamond and Pearl, she was quite possibly the only halfway legitimate archaeologist in the entire Pokémon universe.  She seems to think of herself as a Pokémon trainer first and a historian second, but her research is clearly important to her and she spends every free moment studying the history and mythology of ancient ruins around Sinnoh, like the Spear Pillar.  If Cynthia’s glorious trench coat and its luxuriant fur trim represent what qualifies as casual attire for her, she has probably not spent a full day on a dig site in a very long time.  Nonetheless, I can scarcely put into words how refreshing it was to meet someone in these games who was genuinely interested in the Pokémon world’s ruins for their historical significance and not because of the obsession with ancient treasure that drove the Ruin Maniacs of Ruby and Sapphire.  Cynthia’s function in the plot is mainly to provide hints and exposition about the ruins you encounter, but she also has an inexplicable tendency to give you things at random for her own impenetrable reasons, like the HM for Cut when you first meet her in Eterna City, along with (only on Platinum) a Togepi egg, which is a remarkably silly thing for a Pokémon master to give to a total stranger (then again, it’s well-established that Pokémon masters can recognise, or think they can recognise, talented trainers by sight).  Later she turns up again and gives you a few doses of Secretpotion to allow you to clear one of the most absurd obstacles in video game history: a blockade of Psyduck whose chronic headaches have rooted them to the spot on the road to Celestic Town.  These headaches are not going to get better on their own, there is no other way to move the Psyduck, and Cynthia definitely isn’t going to give them the medicine herself; her research is far too important for her to waste time with such trivialities.  This is doubly inexplicable because as soon as you give them the Secretpotion, Cynthia shows up to congratulate you and gives you your next assignment: to return a necklace (some kind of artefact she’s been studying) to her grandmother in Celestic Town.  Wouldn’t this sequence have made far more sense if she’d given you the Secretpotion and the necklace at the same time?  As far as Diamond and Pearl go, Cynthia fades into the background after that – almost to the point that meeting her again at the Pokémon League creates the same reaction as Steven does; you remember that you used to know who she was, but you’re not sure why you ever cared.
 

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Champions of the Pokemon League, Part 4: Wallace

I suppose some people just aren’t cut out for the life of a League Champion.  Like Red before him, Steven decides he has better things to do than defend his title in Ever Grande City and vanishes into the mountains so he can spend more time with his rocks, who miss him dreadfully while he’s training.  In Emerald version, the job is, again, taken by someone more suited to a life in the spotlight: Hoenn’s most powerful Gym Leader, Wallace, a Water Pokémon master from Sootopolis City.
 

A flamboyant trainer who describes himself as an artist, Wallace is interested not just in winning but in doing so with style.  He regards Pokémon battles as a form of artistic expression, promising you “a performance of illusions in water” before your gym battle in Ruby and Sapphire, and commending you first of all on your elegance when you defeat him in Emerald.  He also has a tendency to prefer poetic descriptions over more mundane turns of phrase.  He wears a beret and, in Emerald, extends his outfit with a long, flowing cape, evidently taking his fashion advice from Lance.  In short, like Lance, Wallace is in many ways a little bit over-the-top… and, like Lance, that’s what makes him fun.  Sadly Wallace doesn’t have nearly as much screen-time as Steven – he’s introduced in Sootopolis City at the game’s climax, later than any other Champion – but he does at least get an extra scene or two in Emerald that don’t appear in Ruby and Sapphire, where his entire function, story-wise, is to use his authority as Gym Leader of Sootopolis City to get you into the Cave of Origin, where Groudon (on Ruby) or Kyogre (on Sapphire) has set up its den and is preparing to take over the world, or something (I don’t know; I wasn’t really paying attention).  The Cave of Origin is a weird place.  It’s a deep, dark cavern in the middle of Sootopolis City, festooned with red and blue crystals, which appears to serve no function whatsoever.  The mouth of the cave is guarded and it’s normally forbidden to enter, except for the Gym Leaders (and former Gym Leaders) of Sootopolis City, who seem to have some kind of ceremonial role as the cave’s protectors.  According to legend, the Cave of Origin is opposite to Mount Pyre, the mountain where (apparently) everyone in Hoenn goes to bury their dead Pokémon; Mount Pyre is where life ends, while the Cave of Origin is where life begins.  I think they believe that Pokémon (and humans?) are reincarnated there – but, of course, Pokémon of every species don’t constantly spill out of the Cave of Origin, so maybe it’s supposed to be where their souls return to the world of the living?  Alternatively, maybe ‘Origin’ is to be taken literally, and it’s the place where life on Earth began?  That might explain why Groudon and Kyogre are attracted there.
 

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Champions of the Pokémon League, Part 3: Steven

Steven, Steven, Steven.  What is there to say about Steven?

Well… he likes rocks.
 
In Ruby and Sapphire, Steven is the Champion of Ever Grande City in Hoenn and the son of Mr. Stone, president of the Rustboro-based Devon Corporation, but lives in Mossdeep City, on an island in Hoenn’s northeast.  He wears neat, formal clothing, enjoys talking to other Pokémon trainers about their training style, and likes rocks.  Honestly, that’s pretty much it.  In comparison to the other Champions, Steven is really quite bland.  He seems to be a fairly quiet, analytical sort of person, and he often comes across as rather distant, particularly when he shows up near the end of Heart Gold and Soul Silver.  He’s plainly quite adventurous, but he travels alone and doesn’t seem to spend much time around people.  In fact, he steps down from his position at some point, so that Wallace becomes the Champion instead in Emerald version, possibly because he dislikes the attention and would prefer to spend his time looking for interesting rocks.   This is all absolutely fine in its own way, and there’s something appealing about the idea of an unassuming Champion – you can see Lance coming a mile off, whereas this guy isn’t nearly as blatant.  You’re not exactly surprised when you walk into the Champion’s room and find Steven there, since he was involved with saving the world during the game’s climax (albeit in an extremely vague advisory capacity); it’s more that there’s a moment of “oh, hey, it’s this guy!  Um… what was his name again?” …which is the problem, of course.  Steven is an incredibly forgettable character.  Heck, I barely remember him and this is my schtick.  His involvement in the story in Ruby and Sapphire is minimal.  You first meet him when you bring him a letter from his father while he’s in the Granite Cave on Dewford Island looking for cool rocks.  At one point you run into him on the road and exchange small talk before he wanders off.  When you reach Mossdeep City, you have another dull and pointless conversation and he gives you an item that you just happen to need to continue the story (not because he knows you need it; he just… kinda has one lying around that he doesn’t want).  Finally, when Groudon/Kyogre is awakened and begins playing havoc with Hoenn’s climate, he… talks for a while, tells you some things you knew already, and introduces you to Wallace, who actually matters.  If Ghetsis, the principal villain of Black and White, has unwittingly stumbled into Pokémon from a high fantasy story, then Steven has wandered over from an informative but ultimately rather tedious geology textbook.

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Champions of the Pokémon League, Part 2: Lance

At some point after Blue loses the title of Champion to Red, the player character of the original games, Red buggers off to spend the next few years sitting at the top of a godforsaken mountain in the middle of nowhere gazing into the distance as the snow gradually piles up around his ankles.  Blue has evidently lost interest in the Championship by this point, which leaves the top spot open.  Eventually – whether this happens by election, or contest, or promotion is unclear – the position falls to the most senior member of the Pokémon League’s peerless death squad, the Elite Four: an eccentric dragon master from Johto by the name of Lance.
 
Never without his trademark cape (of which, rumour has it, he owns several), Lance is a proud, confident young man with absolute faith in his Pokémon – and justly so, since his “virtually indestructible” Dragon-types are among the most powerful Pokémon in the world.  In Red and Blue, where Lance appears as the leader of the Elite Four, that’s pretty much all we learn about him, but he gets more characterisation along with his more important role in Gold and Silver, and extra titbits of information pop up in the remakes of both sets of games.  The cape isn’t just an affectation; Lance is basically the closest thing in Johto to a superhero, flying around the region on his Dragonite, investigating suspect activity, righting wrongs, fighting for justice and being a general all-around good guy, if a somewhat overly dramatic one.  When Team Rocket shows up in Mahogany Town and causes trouble by forcing all the Magikarp in the nearby Lake of Rage to evolve into Gyarados, Lance follows along to sort them out, revealing the entrance to their hideout for you and figuring out what they’re up to.  Once he’s conscripted you as his partner in the investigation he gets surprisingly lazy about everything and leaves you to do most of the fighting, in spite of his vastly greater power and experience, although he comes through for you in the end when you’re attacked by the hideout’s commanders.  Based on what he has to say on the subject, this could be out of a desire either to test your potential or to let you have your share of the glory.  Alternatively he might have snuck back to the Lake of Rage while you weren’t looking to see whether there was another red Gyarados in the area.  You know he totally wanted it for himself.  After his intervention in Mahogany Town, it’s striking that Lance doesn’t make an appearance in the far more dramatic crisis of Team Rocket’s later takeover of Goldenrod City.  In fact, it’s striking that no-one at all bothers to do anything when they put the entire city under lockdown and start broadcasting their plans on national radio.  I can understand the local police being overwhelmed, and the Goldenrod Gym seems to have been barricaded with the Gym Leader, Whitney, and all her minions inside, but I would have thought that the repeated and insistent public radio announcements might draw a little attention from outside the city.  Did Lance really have better things to do that evening than liberate a city from a villainous organization planning to take over the whole damn country?  Was he ironing his cape?  Dyeing his hair?  Doing naked bloody cartwheels in the flipping moonlight for a pagan fertility ceremony?

Sorry.  I’m allergic to plot holes; they set off my cerebral haemorrhaging.

Anyway.  Lance.

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Champions of the Pokémon League, Part 1: Blue

Happy New Year!  Now, let’s get cracking!  I still have no clue what I’m going to fill 2012 with, so please do leave suggestions if you have any (I’ve fiddled with the settings, by the way, so that people who don’t have a Google account or whatever should be able to comment), but for now I can probably waste a good two weeks talking about some of the most important NPCs of the Pokémon series: the League Champions, starting with our dear sweet old-time rival, Blue.
 
Gods, Blue was a douche.
 
This guy is probably the most obnoxious character not only in the series but in the whole damn franchise, in all its incarnations, beating out Charon from Platinum Version, Jessie’s Wobuffet from the TV show, Aria from Pokémon Ranger, the Gengar from Mystery Dungeon Red and Blue, and even bloody Imakuni? from the Gameboy adaptation of the trading card game.  As everyone probably remembers, Blue turns up to fight you a number of times over the course of the game, with the encounters generally following a fairly predictable pattern: Blue appears, insults you, makes wild assertions about your incompetence as a trainer and Pokédex-holder, challenges you to a battle, loses, acts as though he had just beaten you, insults you again, and then leaves.  He shows no sign of character development, remaining the same unlikable jerk throughout the game, thus providing a gradually accumulating motivation for you to stomp his smug face into the dirt when you battle for the last time at the Indigo Plateau.  It’s not even that he dislikes you in particular; he’s just a bad person.  During the Team Rocket takeover of Silph Co., when you step in to rescue the terrified employees from the marauding gangsters and keep the Master Ball out of Giovanni’s hands, Blue turns up in the Silph office building near the teleport panel that leads to the president’s room.  He’s not there to help; he’s there because he saw you in Saffron City and thought “hey, I’d better have a battle with ol’ snot-breath over there!”  Forget the chaos going on all around him; forget the innocent men and women trapped in their offices; forget the lunacy Team Rocket could accomplish with the Master Ball prototype; Blue isn’t going to do anything about that!  He’s far too busy slinging insults at his rival!  He also never makes any references to his Pokémon as anything other than those things he’s going to beat you with; he’s not an abusive master like Silver but he doesn’t really seem to care much about his Pokémon either, and eventually gets called out on it by his own grandfather, Professor Oak, after losing to you at the Indigo Plateau.

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